I said it couldn't simulate itself exactly. I didn't say it couldn't simulate itself.[The GS] can't be simulating itself, you just agreed with that. — fishfry
It is necessary for a VR, but not a simulation, all of which is pointed out in my topic. It's why a sim can be done with pencil/paper and a VR cannot. Still, Bostrom needs a fast computer because a simulation with paper and such would have humanity go extinct before a fraction of a second was simulated. Bostrom is not making an 'in principle' argument.Faster does not help when it comes to computation.
True only in principle. In reality, each number written on a paper will likely rot away before it is needed for the next step. The guy with the pencil will die, as will all of humanity. So will the superfast computer (it cannot run forever in practice), but it will have gotten a lot further than the pencil team, and a lot further than any TM, however pimped out you make it.Going faster can never let you compute more things than you could with pencil and paper. If going faster makes a difference, then the difference is not computational. It's something else.
I agree with all your points on the definition of computability, but I wasn't talking about that.You agree with me on this point then, am I correct?
OK. I seem to be blowing it off to semantics, and I made MsPM an extension of me, not an extension of my mind. I consider myself to be conscious, not just a body that contains something that is.This was about whether my mind somehow extends to Ms. Pac-Man's. I think it's an important point, not just semantics.
Bostrom's view is that a sim of a person is also the execution of an approximate mathematical model. That this conflicts with your opinion means that your opinion is incompatible with what Bostrom hypothesizes.It's a thousand percent different. It's apples and rutabagas. A simulation of gravity is the execution of an approximate mathematical model.
If you mean that the thing simualted (us) is exactly the same as us, that is tautologically true, yes. But I'm saying that the simulated 'us' cannot be an exact simulation of a person in the GS world.The GS's simulation of us is exact. We ARE the simulation. This seems to be a real point of difference, not just semantics.
Yet again, the thing being simulated is 'ancestral history', whatever that means.Then what is the thing being simulated?
Bostrom does not suggest that there is or ever was a real fishfry in the GS world. You are part of the simulation, and that's it. The history being simulated is quite different than the one that actually happened way in the past history of the GS world, although the initial state of the simulation presumably had similarities to some actual past state of the GS history. Bostrom gives no indication of when this initial state was likely placed. Last Tuesday? A minute ago? 50000 years ago when humanity just started looking like us?You mean there's a real me
Again, tautologically true. But our reality is the causal result of an approximation of some past GS state.You are misconstruing what Bostrom and other simulationists believe, then. They're not saying we're an approximation. They're saying our exact reality is being instantiated by a computer.
Apparently 'because they can' and we don't because we can't. But visionaries have always had a lot of trouble guessing what purposes would be served by future high computing capacity. Anyway, I don't buy that reasoning because it's only there because the hypothesis needs it to hold any water.Why would anyone run an ancestor simulation? We don't, why should our future selves?
And she exquisitely tore apart a lot of the woo surrounding the delayed choice quantum eraser since that experiment is so often billed as an example of reverse causality. The one I tore apart had to do with general relativity, which I don't even know that well, but I know enough to show the assertions in the video to be bunk.I've learned a lot about MOND and dark matter from her.
That works great for opening, perhaps for 20 moves even. But eventually it has to get to a position that it hasn't seen in its training data, and then what? It can't just auto-complete with more text, since the text given would likely not be a legal move. So I'd like to see an article about how it proceeds from a middle-game. Turns out that the LLM is often more capable than I give it credit for. Scary.I have just been made aware, via flannel jesus, that an LLM has learned to play chess by training on nothing more than the records of games in standard chess notation.
But eventually it has to get to a position that it hasn't seen in its training data, and then what? — noAxioms
I also checked if it was playing unique games not found in its training dataset. There are often allegations that LLMs just memorize such a wide swath of the internet that they appear to generalize. Because I had access to the training dataset, I could easily examine this question. In a random sample of 100 games, every game was unique and not found in the training dataset by the 10th turn (20 total moves). This should be unsurprising considering that there are more possible games of chess than atoms in the universe.
If this world is simulated, the "real" world must be very like this one — Ludwig V
I guess that's so. But that would mean that the simulation is a reality of its own, independently of the "real" reality. (As a story has its own logic, even though it is just a story) Still, the algorithms are part of reality - they are not simulated, are they? - they wouldn't really be algorithms if they were simulated. So the simulaton may be different from the real world in all sorts of ways, but it needs to be built from and in the real world.The fine-grained nature of the world we live it might just be a function of adaptive creative algorithms which feed off of past events, in the simulation. — AmadeusD
I said it couldn't simulate itself exactly. I didn't say it couldn't simulate itself. — noAxioms
Faster does not help when it comes to computation.
It is necessary for a VR, — noAxioms
but not a simulation, all of which is pointed out in my topic. It's why a sim can be done with pencil/paper and a VR cannot. — noAxioms
Still, Bostrom needs a fast computer because a simulation with paper and such would have humanity go extinct before a fraction of a second was simulated. Bostrom is not making an 'in principle' argument. — noAxioms
Going faster can never let you compute more things than you could with pencil and paper. If going faster makes a difference, then the difference is not computational. It's something else.
True only in principle. — noAxioms
In reality, each number written on a paper will likely rot away before it is needed for the next step. The guy with the pencil will die, as will all of humanity. So will the superfast computer (it cannot run forever in practice), but it will have gotten a lot further than the pencil team, and a lot further than any TM, however pimped out you make it. — noAxioms
That's a different kind of computability: the ability to get it done before the demise of the thing doing the computing. — noAxioms
I agree with all your points on the definition of computability, but I wasn't talking about that. — noAxioms
.
OK. I seem to be blowing it off to semantics, and I made MsPM an extension of me, not an extension of my mind. I consider myself to be conscious, not just a body that contains something that is. — noAxioms
Bostrom's view is that a sim of a person is also the execution of an approximate mathematical model. That this conflicts with your opinion means that your opinion is incompatible with what Bostrom hypothesizes. — noAxioms
If you mean that the thing simualted (us) is exactly the same as us, that is tautologically true, yes. But I'm saying that the simulated 'us' cannot be an exact simulation of a person in the GS world. — noAxioms
Yet again, the thing being simulated is 'ancestral history', whatever that means. — noAxioms
Bostrom does not suggest that there is or ever was a real fishfry in the GS world. You are part of the simulation, and that's it. — noAxioms
The history being simulated is quite different than the one that actually happened way in the past history of the GS world, although the initial state of the simulation presumably had similarities to some actual past state of the GS history. Bostrom gives no indication of when this initial state was likely placed. Last Tuesday? A minute ago? 50000 years ago when humanity just started looking like us? — noAxioms
You are misconstruing what Bostrom and other simulationists believe, then. They're not saying we're an approximation. They're saying our exact reality is being instantiated by a computer.
Again, tautologically true. But our reality is the causal result of an approximation of some past GS state. — noAxioms
Apparently 'because they can' and we don't because we can't. But visionaries have always had a lot of trouble guessing what purposes would be served by future high computing capacity. Anyway, I don't buy that reasoning because it's only there because the hypothesis needs it to hold any water. — noAxioms
And she exquisitely tore apart a lot of the woo surrounding the delayed choice quantum eraser since that experiment is so often billed as an example of reverse causality. The one I tore apart had to do with general relativity, which I don't even know that well, but I know enough to show the assertions in the video to be bunk. — noAxioms
That works great for opening, perhaps for 20 moves even. But eventually it has to get to a position that it hasn't seen in its training data, and then what? — noAxioms
It can't just auto-complete with more text, since the text given would likely not be a legal move. So I'd like to see an article about how it proceeds from a middle-game. Turns out that the LLM is often more capable than I give it credit for. Scary. — noAxioms
I want to agree and disagree with this. By most definitions of 'reality', yes, a simulated world would be a reality of its own, but it being called a simulation is an explicit admission of it being dependent on the deeper reality running the simulation, just like saying 'God created the universe' makes the explicit relation of the universe being dependent on the god. Neither case is that of a 'universe on its own'.But that would mean that the simulation is a reality of its own, independently of the "real" reality. — Ludwig V
The above two comments seem to contradict each other. By your definition, a simulation isn't one unless it is exact, and then you give examples of simulations that are not exact.Well yes, by my definitions "couldn't simulate exactly" is synonymous with couldn't simulate.
Again, we have this ongoing equivocation of the word simulation. I agree with you that when I program my computer to simulate gravity or the weather, the simulation is not exact. It's an approximation. — fishfry
You also said that consciousness is not computational, and therefore the GS cannot simulate via computation, a conscious thing. That puts you into a position to not dictate whether or not those holding a different opinion would say that exactness is required or not.But when the GS simulates my consciousness and the experience of my senses, that is exact.
So pacman does not involve computation. Hmm....Then whatever [VR] is doing is not computational.
...
If that is true, then VR is not computational.
Agree, but I was talking about VR when I said that the rate of computation is essential. None of your examples above are VR examples.If you execute Euclid's algorithm faster, it is still Euclid's algorithm and has no capabilities (other than working faster) than it did before. It does not acquire more side effects or epiphenomena or "emergences" like consciousness or realism.
I already told you: It gets it done before the computer ceases computing. A human with a pencil lives maybe 50 years (with the pencil) and accomplishes what a computer can do in under a second, and computers tend to last longer than a second before they fail. A computer can come up with an answer while the answer is still needed. In a simulation, there are no deadlines to meet (except getting something done before the computer fails), but in any kind of real-time programming, it must be completed before the output is needed by the consumer of that output.What does running an algorithm fast do that running the same algorithm slowly doesn't?
Even if I agree 100%, the definition of computability specifically ignores matters of time, space, energy, and resources
If it whistles Dixie, it is computing something different. Both should have identical output. Euclid's algorithm isn't a real-time task.Ok you agree. That's good. So if I write some code, and when I run it slowly it computes Euclid's algorithm; and when I run it fast, it computes Euclid's algorithm and whistles Dixie; then by the definition of computability, which you have now agreed to, whistling Dixie is not a computable function. It it were, the slow algorithm would get the same output as the fast one.
Only to a real-time task, and none of your examples are one.That's the only point I'm making. But it's important, because you claim that running the algorithm fast makes a qualitative difference.
There's a model of physics, and any sim is only a computable approximation of that. Bostrom says that a human is a product of physics, and thus can be functionally simulated given a sufficient level of detail, which is still classical.Wait. There's an abstract mathematical model of a human and any particular sim is only an approximate instance?
Same model, different supervenience, if I get my terminology straight.That's more like Tegmark, that we're all mathematical structures.
I don't know what you think it means for a real person to be simulated. Bostrom suggests a sim of ancestral history, which means that random new people get born, and these people do not in any way correspond to actual people that might have existed in the history of the GS. Much depends on what period of history they choose for their initial state.So there's a simulation of a person AND there's a real person being simulated?
That would be something other than 'ancestral history'. You say take a molecular scan of a real person, create a sim model of that exact arrangement of matter, put it in a small environment, and see what it does. That's far more likely than this 'ancestral' thing, but it also would be trivial for the simulated person to realize he's not the original since he's been put in this tiny bounded space, a sort of jail, when he remembers getting into the scanning machine.Now you have TWO mysteries instead of one. I'm a simulation and there's a real me above that? I don't believe that.
No, I did not suggest there needs to be a 2nd fishfry that is 'real'. Ancestral history simulations certainly don't produce simulated people that correspond to people in the GS world.Then you tell me that I'm only an approximation of a real person.
No, not two of you. Bostrom's sim hypothesis would have all of us being in one large simulation, and no real fishfry in the GS world. I apologize if something I posted led you to conclude that I was suggesting otherwise.I no longer accept the coherence of the thesis being proposed. I'm a sim fishfry and there's a "real" entity fishfry who's being simulated, but who isn't reall there.
Yes, but over time, many video games keep getting closer and closer to the sort of reality we'What we do is invent video games that use different physics and are nothing like us at all.
It's low hanging fruit to debunk various videos. There is indeed whole sites dedicated to debunking relativity in all possible ways, and it is a interesting exercise to find the fallacious reasoning in every one of the arguments. And I do know enough physics to do it to almost all of them.I've seen videos where someone debunks every other relativity video on the Internet
News to me as well. It seems to require at least some level of what would qualify as 'understanding'.That's the astonishing thing. It plays pretty well even then, in games whose length exceeds the length of any of its training data..
The meaning of "dependent" is context-dependent. The dependence of a simulation on its deeper reality is quite different from the dependence of a created object on it creator. If one thinks of some entity having created a universe, the implication is that the creation exists in its own right. Insofar as a simulation is a reality of its own in the way that a story is a reality of its own, it will not exist in its own right and remains under the control of the story-teller, even though it may have an internal logic that is not the same as the logic of reality.By most definitions of 'reality', yes, a simulated world would be a reality of its own, but it being called a simulation is an explicit admission of it being dependent on the deeper reality running the simulation, just like saying 'God created the universe' makes the explicit relation of the universe being dependent on the god. — noAxioms
..... unless you think of fishfry as an avatar. On the other hand, if I am a simulation that is not aware of the fact, I must be able to act and react in my world. In that case, I am not a simulation of anything.I'm a sim fishfry and there's a "real" entity fishfry who's being simulated, but who isn't really there. — fishfry
I can think of models of the weather system that are used to predict the weather. They can be called simulations. They remain quite distinct from the actual weather. There are neither storms, nor rain, nor sunshine inside the computer. Yet the point of the exercise is that it remain as close as possible to what actually happens/-ed. (I can't imagine what the point of ancestral simulations would be, if not that.)Bostrom suggests a sim of ancestral history, which means that random new people get born, and these people do not in any way correspond to actual people that might have existed in the history of the GS. — noAxioms
The point of the simulations would be lost if real people capable in their own right of acting and reacting in their world. It wouldn't even be a way of running an alternative history. Or is there some other point at stake here, that I've failed to grasp?The history being simulated is quite different than the one that actually happened way in the past history of the GS world, although the initial state of the simulation presumably had similarities to some actual past state of the GS history. — noAxioms
But that would mean that the simulation is a reality of its own, independently of the "real" reality. — Ludwig V
they wouldn't really be algorithms if they were simulated. — Ludwig V
but it needs to be built from and in the real world. — Ludwig V
The above two comments seem to contradict each other. By your definition, a simulation isn't one unless it is exact, and then you give examples of simulations that are not exact. — noAxioms
You also said that consciousness is not computational, and therefore the GS cannot simulate via computation, a conscious thing. — noAxioms
That puts you into a position to not dictate whether or not those holding a different opinion would say that exactness is required or not. — noAxioms
So pacman does not involve computation. Hmm....[/quoet]
Pacman ONLY involves computation. No sentience is involved.
The points you're making in this post are trivial and wrong, not up to your usual standards.
— noAxioms
the rate of computation is essential. None of your examples above are VR examples. — noAxioms
Other examples is any other kind of real-time programming such as a self driving car. A car cannot function if its processing uses paper and pencil. A certain minimal rate of computation is required, or the task cannot be done. Computing slowly isn't enough if you take 3 months to see the stop sign. You seem to assert that what a self-driving car does therefore cannot be computation, but it very much is. — noAxioms
What does running an algorithm fast do that running the same algorithm slowly doesn't?
I already told you: It gets it done before the computer ceases computing. A human with a pencil lives maybe 50 years (with the pencil) and accomplishes what a computer can do in under a second, and computers tend to last longer than a second before they fail. A computer can come up with an answer while the answer is still needed. In a simulation, there are no deadlines to meet (except getting something done before the computer fails), but in any kind of real-time programming, it must be completed before the output is needed by the consumer of that output. — noAxioms
If it whistles Dixie, it is computing something different. Both should have identical output. Euclid's algorithm isn't a real-time task. — noAxioms
Only to a real-time task, and none of your examples are one. — noAxioms
There's a model of physics, and any sim is only a computable approximation of that. Bostrom says that a human is a product of physics, and thus can be functionally simulated given a sufficient level of detail, which is still classical. — noAxioms
Same model, different supervenience, if I get my terminology straight. — noAxioms
I don't know what you think it means for a real person to be simulated. — noAxioms
Bostrom suggests a sim of ancestral history, which means that random new people get born, and these people do not in any way correspond to actual people that might have existed in the history of the GS. Much depends on what period of history they choose for their initial state. — noAxioms
That would be something other than 'ancestral history'. You say take a molecular scan of a real person, create a sim model of that exact arrangement of matter, put it in a small environment, and see what it does. That's far more likely than this 'ancestral' thing, but it also would be trivial for the simulated person to realize he's not the original since he's been put in this tiny bounded space, a sort of jail, when he remembers getting into the scanning machine. — noAxioms
Now according to your stated beliefs, that simulation wouldn't work. It is computational and you say a person isn't, so the simulated thing would not be functional at any level of detail. — noAxioms
No, I did not suggest there needs to be a 2nd fishfry that is 'real'. Ancestral history simulations certainly don't produce simulated people that correspond to people in the GS world. — noAxioms
No, not two of you. Bostrom's sim hypothesis would have all of us being in one large simulation, and no real fishfry in the GS world. I apologize if something I posted led you to conclude that I was suggesting otherwise. — noAxioms
What is approximated is the physics. I can simulate planetary motion by modeling Earth as a point mass. That's a super-trivial approximation of Earth that works for seeing where it is 100 years from now, but it needs more detail if you say want to see which way the planet is facing in 100 years. — noAxioms
Yes, but over time, many video games keep getting closer and closer to the sort of reality we'
re used to. Not all of them. Some are still total fiction with deliberate fiction physics, if they have physics at all. They're also video games, which makes them VR, not simulations. — noAxioms
It's low hanging fruit to debunk various videos. There is indeed whole sites dedicated to debunking relativity in all possible ways, and it is a interesting exercise to find the fallacious reasoning in every one of the arguments. — noAxioms
The delayed choice quantum eraser isn't really an experiment having anything to do with relativity theory. — noAxioms
News to me as well. It seems to require at least some level of what would qualify as 'understanding'. — noAxioms
..... unless you think of fishfry as an avatar. On the other hand, if I am a simulation that is not aware of the fact, I must be able to act and react in my world. In that case, I am not a simulation of anything. — Ludwig V
If lots of civilisations are capable of and willing to make simulations then they will, and so simulated persons will greatly outnumber non-simulated persons.
Therefore, if simulated persons do not greatly outnumber non-simulated persons then most civilisations are either incapable of or unwilling to make simulations. — Michael
That's exactly what they want me to believe. — Patterner
We seem to be unable to communicate. A simulated thing that was causally disconnected from its environment would be an inaccurate simulation, unless perhaps it was a simulation of dark matter, which really is unable to 'act and react' in its world in any way beyond contributing to the curvature of spacetime., if I am a simulation that is not aware of the fact, I must be able to act and react in my world. In that case, I am not a simulation of anything. — Ludwig V
But there very much is storms and rain in the world simulated. It wouldn't be a weather simulation without such things.I can think of models of the weather system that are used to predict the weather. They can be called simulations. They remain quite distinct from the actual weather. There are neither storms, nor rain, nor sunshine inside the computer.
I suppose that's the point, but Bostrom has zero awareness of chaos theory if he thinks that will happen. And he doesn't suggest it. He makes no suggestion that us (the simulation) is evolving in any way the same history as in the simulating world. But yes, what's the point of running such a simulation? Not for prediction purposes, and that's almost always the motivation behind running any simulation.Yet the point of the exercise is that it remain as close as possible to what actually happens/-ed. (I can't imagine what the point of ancestral simulations would be, if not that.)
I don't think anybody is supposing that. See the above. Yes, a simulated person would behave differently than 'their originals', which I put in quotes because there are no originals in the scenario in question, except as a wild guess at an initial state, giving some characters the same names and roles as historic figures.Once you suppose that the simulations are conscious
That sentence lacks a verb, and you lost me. Real people are the ones supposedly running the simulation. The 'point of the simulation' is meaningful to those that are running it. The simulated people have no access to those running the sim, and if they detect or just suspect that they are a sim, they can only guess at the motivations behind the running of it.The point of the simulations would be lost if real people capable in their own right of acting and reacting in their world.
Or its the other people always meaning the same thing, and thus needing only one word for it.It's me trying to EXPLAIN that OTHER people are using the same word for two very different things. — fishfry
Well yea, you deny the premise that physics is computational at the necessary levels of precision needed.But I also maintain that the hypothesis is false. So there's no contradiction.
No, you're not in the position to say what other people think follows from accepting that 2+2=5.So I am not in a position to dictated whether or not 2 + 2 = 5 because I hold that the proposition is false?
You said "Then whatever [VR] is doing is not computational.", and now you say it is nothing but.Pacman ONLY involves computation.
I don't think I ever said that. This quote is mistakenly attributed to me. Maybe I'm wrong about that. It's a long thread.The points you're making in this post are trivial and wrong, not up to your usual standards.
— noAxioms
You seem to go on endlessly about me somehow disagreeing with the definition of computability. I'm not. Real-time issues don't exist in simulation hypothesis, so those are moot until one starts talking about something other than SH.I take your point about real time computing, but that does not change the definition of computability.
Under the simulation hypothesis, you are yourself, which is tautologically true, SH or not. There is not a different 'more real' or 'less real' fishfry somewhere else. It is an ancestor simulation, not a simulation of a fishfry model. Your maker is still your mother, also part of the simulation.So who is the me that's being simulated?
You are part of one large simulation, and yes, me quoting Bostrom. I don't buy the hypothesis for a moment.You (or you quoting Bostrom) say that I'm a simulation
You are not an approximation of anything. The simulation is an approximation of the physics of a system (a planet perhaps). You are part of the state of that simulation.I'm asking what I'm an approximation of.
Probably not, unless the simulation's initial state was very recent (our time) and that initial state included a real person who happened to identify as fishfry. I seriously doubt the GS people centuries in the future would know almost anything about you except your parental lineage, all of which is only relevant if the initial state was set since your birth. It has to start somewhere, and that means that the people of that time are created in thin air, with memories totally consistent with their nonexistent past. Doing that requires a full knowledge of how memory and consciousness works, not just a model of how physics works. The initial state requires far more work than does the simulation itself, which is fairly trivial if you get the state right.So do I correspond to an actual person or not?
Probably none of them, unless they are older than the date of the initial state. Anybody conceived after simulation start has zero probability of having a corresponding real person.As I go through my daily life and encounter other humanoid-appearing creatures, is there a way for me to determine which correspond to actual people and which don't?
No. They're no different, except they have real memories, not fake ones put there by the initial state. Maybe the sim only last 10 minutes and everybody is 'corresponding'. This is presuming that the people of the future know exactly who and where everybody is at some random time centuries prior. They don't.Are the non-corresponding creatures like NPCs in video games?
Bostrom is maybe. You forget who's pushing the hypothesis. It isn't me, but I'm a computer person and at least I understand it enough to see it for the nonsense it is.You know you are really out on a limb here
SH is not a BiV scenario. VR is, but Bostrom is not talking VR.but only because my vat programmers have erased my memory.
An corresponding people from the initial state of the sim would correspond to people centuries dead in the GS world, so nobody can correspond to any living 'real' person.So we're all non-corresponding players now? Not just some of us?
Sorry, but despite your repeated use of that word, I don't know what you mean by it. You've mentioned that it needs to be 'exact', and the exact physics of even a small trivial real system cannot be exactly simulated, so there cannot be what you call an instantiation. So we're back only to simulations of the approximate physics of some chosen system.Simulation as approximation. As opposed to simulation as instantiation.
Bostrom addresses that point in his first of three possibilities listed in his abstract.This ignores the possibility that there may not be "lots of civilizations". — Janus
I occasionally get a reply that doesn't make it to the 'mentions' list. Maybe a glitch. I suspect it perhaps might be a post that was already posted, and then later gets edited to mention you, but the one in question here is short and a reply only to you, so that's a significant data point against my theory.I didn't get a notification of this. Glitch the matrix? — Patterner
Oh, I don't think it's as bad as that.We seem to be unable to communicate. — noAxioms
No, there are only simulated storms and rain in the simulated world.But there very much is storms and rain in the world simulated. It wouldn't be a weather simulation without such things. — noAxioms
I'm sorry. I'm afraid I can't re-construct what that sentence was supposed to be. But your version of it is what I was trying to say. I can believe that it is not compatible with Bostrom's view. The question is whether Bostrom's view is coherent.The point of the simulations would be lost if real people capable in their own right of acting and reacting in their world.
That sentence lacks a verb, and you lost me. ....
Your wording in the verb-less sentence suggests that simulated people would perhaps need to exert some sort of free will over the physics of the simulation. That model isn't compatible with Bostrom's view. — noAxioms
Once you suppose that the simulations are conscious
I don't think anybody is supposing that. See the above. — noAxioms
So Bostrom does suggest that the simulations of people "inside" the (non-conscious) computer are conscious.Similarly, a simulation of a conscious being would not make a computer conscious, but that doesn't mean that simulated person is not conscious. Bostrom suggests that is exactly what's going on. — noAxioms
I'm agree with fishfry here, but adding that if the "me" in here is having subjective experience, then I must be able to interact with the presented illusory environment, that is, I can cause things to happen in the environment and get appropriate feed-back from the environment. But that would make me a real person, not a simulation (though I might be a clone.)I am not an avatar in a video game, for the usual Cartesian reason. There's a "me" in here having subjective experiences. — fishfry
There's an ambiguity here. There could be simulations of people that are like fictional people. Their originals would be people in general, not people in particular (though an ancestral simulation suggests that they would need to be people in particular - if they aren't, then what makes it an "ancestral" simulation.)Yes, a simulated person would behave differently than 'their originals', which I put in quotes because there are no originals in the scenario in question, — noAxioms
Third: what type of computing power would be required to 'house' this virtual universe? Are we talking about computers that are bigger than the universe itself? — jasonm
Nobody calls them simulated storms. I was in one last night, and we all call it a storm.No, there are only simulated storms and rain in the simulated world. — Ludwig V
Bostrom proposal is consistent with the methodological naturalism under which all of modern science is based. That means that human beings are treated as just collections of matter doing what the laws of physics says that matter does. I say consistent, but then Bostrom changes the laws of physics from here to there, as does any simulation. A simulation has boundaries, and so a distant star is probably modeled (most of the time) as a simple point source of light. The people in the sim would probably notice if there were no stars in the sky but the simulation hardware is not capable of simulating stellar combustion at the molecular level for the entire visible universe.I can believe that it is not compatible with Bostrom's view. The question is whether Bostrom's view is coherent.
He proposes that we are likely in such a simulation. If you consider yourself to be conscious, then yes, the hypothesis says that you (a simulated thing) is conscious. That's different than saying that the simulation itself is conscious. The simulation and you are different things. The former is a process running in some GS world, and the latter is you, an simulated dynamic arrangement of matter in the simulated world.So Bostrom does suggest that the simulations of people "inside" the (non-conscious) computer are conscious.
Of course you interact with your environment. what kind of simulation would it be if you couldn't? Even a statue of Ludwig interacts with its environment, if only to get wet, change temperature, and exert force on the ground. Having subjective experience or not doesn't change that, but you'd probably die pretty quickly if you didn't have that subjective experience.if the "me" in here is having subjective experience, then I must be able to interact with the presented illusory environment,
You are a real person in this world, but a simulated person relative to the GS world (according to Bostrom). I am perhaps using a different definition of 'real' than you are, and this likely needs to be clarified. I consider what we can see, reach out and touch, to be real to us. You seem to be using a different definition, such as perhaps "is part of the GS", the base world. which presumes no infinite regress.But that would make me a real person, not a simulation (though I might be a clone.)
Totally agree. There would be no particular correspondence between people or events in the sim, to people and events in (the past history of) the GS. A war in this world, or a cup being dropped and breaking, would have no particular corresponding event in the GS world. And you're exactly correct: Without this correspondence, how is it being described as an ancestral simulation justified in any way?There's an ambiguity here. There could be simulations of people that are like fictional people. Their originals would be people in general, not people in particular (though an ancestral simulation suggests that they would need to be people in particular - if they aren't, then what makes it an "ancestral" simulation.)
Bostrom's hypothesis is consistent with the methodological naturalism under which all of science operates. That means that plants/animals are very much something that computers can 'do'.But problem is that in real world there is biology and biological things happening such as us, plants and animals, this is something which "computers" (electronic devices) don't do — SpaceDweller
Bostrom's hypothesis is consistent with the methodological naturalism under which all of science operates. That means that plants/animals are very much something that computers can 'do'. — noAxioms
It means 'Great Simulator', which is the base reality running the base simulation. So if we're 3 levels down, the GS is the first level, the only level that isn't itself a simulation.what the "GS"? — Ludwig V
I beg to differ. Computers as we understand them now are quite capable of the task, but at this time, perhaps 40 orders of magnitude speed and memory capacity short of the scale of simulation described by Bostrom. This presumes naturalism of course, and many here (fishfry, possibly Ludwig, possibly yourself) do not so presume.But computers as we understand them now don't qualify for simulation of biological phenomenon. — SpaceDweller
You seem to be the one finding two different meanings, one which sounds like how others use 'simulation', and then this other thing which for reasons not spelled out, require exactness, and is perhaps not computational. I have no idea how to simulate something non-computational, let alone doing it exactly. I don't think anybody else is suggesting any such thing. — noAxioms
Well yea, you deny the premise that physics is computational at the necessary levels of precision needed. — noAxioms
No, you're not in the position to say what other people think follows from accepting that 2+2=5. — noAxioms
You said "Then whatever [VR] is doing is not computational.", and now you say it is nothing but.
Perhaps you don't consider pacman to be an example of VR. It's admittedly crude and not deeply emersive, but most action video games are nevertheless a form of VR. — noAxioms
The point seems moot. The subject of the topic is simulation theory, not VR theory. VR examples have little to no bearing on simulation hypothesis, a hypothesis you just plain deny due to your lack of belief that a human is computational. — noAxioms
I don't think I ever said that. This quote is mistakenly attributed to me. Maybe I'm wrong about that. It's a long thread. — noAxioms
You seem to go on endlessly about me somehow disagreeing with the definition of computability. I'm not. Real-time issues don't exist in simulation hypothesis, so those are moot until one starts talking about something other than SH. — noAxioms
Under the simulation hypothesis, you are yourself, which is tautologically true, SH or not. — noAxioms
There is not a different 'more real' or 'less real' fishfry somewhere else. It is an ancestor simulation, not a simulation of a fishfry model. Your maker is still your mother, also part of the simulation. — noAxioms
You are part of one large simulation, and yes, me quoting Bostrom. I don't buy the hypothesis for a moment. — noAxioms
You are not an approximation of anything. The simulation is an approximation of the physics of a system (a planet perhaps). You are part of the state of that simulation. — noAxioms
Probably not, unless the simulation's initial state was very recent (our time) and that initial state included a real person who happened to identify as fishfry. — noAxioms
I seriously doubt the GS people centuries in the future would know almost anything about you except your parental lineage, all of which is only relevant if the initial state was set since your birth. It has to start somewhere, and that means that the people of that time are created in thin air, with memories totally consistent with their nonexistent past. Doing that requires a full knowledge of how memory and consciousness works, not just a model of how physics works. The initial state requires far more work than does the simulation itself, which is fairly trivial if you get the state right.
Such things are easy with weather and car crashes, but a nightmare for something complex. — noAxioms
Probably none of them, unless they are older than the date of the initial state. Anybody conceived after simulation start has zero probability of having a corresponding real person. — noAxioms
No. They're no different, except they have real memories, not fake ones put there by the initial state. Maybe the sim only last 10 minutes and everybody is 'corresponding'. This is presuming that the people of the future know exactly who and where everybody is at some random time centuries prior. They don't. — noAxioms
Why do you harp on this? Of what possible importance would it be to anybody in a sim to have a corresponding person (long dead) in the GS? — noAxioms
I do realize that I am asking this question of a person who thinks people are special in the universe can cannot be computational like everything else. — noAxioms
Bostrom is maybe. You forget who's pushing the hypothesis. It isn't me, but I'm a computer person and at least I understand it enough to see it for the nonsense it is. — noAxioms
SH is not a BiV scenario. VR is, but Bostrom is not talking VR. — noAxioms
An corresponding people from the initial state of the sim would correspond to people centuries dead in the GS world, so nobody can correspond to any living 'real' person. — noAxioms
Sorry, but despite your repeated use of that word, I don't know what you mean by it. — noAxioms
You've mentioned that it needs to be 'exact', and the exact physics of even a small trivial real system cannot be exactly simulated, so there cannot be what you call an instantiation. So we're back only to simulations of the approximate physics of some chosen system. — noAxioms
I am not an avatar in a video game, for the usual Cartesian reason. There's a "me" in here having subjective experiences.
— fishfry
I'm agree with fishfry here, but adding that if the "me" in here is having subjective experience, then I must be able to interact with the presented illusory environment, that is, I can cause things to happen in the environment and get appropriate feed-back from the environment. But that would make me a real person, not a simulation (though I might be a clone.) — Ludwig V
No they're not. They are using the word in a single consistent manner at all times. You admit that it is you that is finding two different meanings and trying to use two different words to distinguish them. Under naturalism, there is a physical system that is simulated using a model of physical laws. It's completely computational in all cases.My point is that Bostrom and others are equivocating simulation in this manner, — fishfry
I acknowledged your opinion. It isn't wrong, merely inconsistent with Bostrom's naturalism opinion.I am allowed to have an opinion, right?
With that I completely agree, which is why any computation of our physics is necessarily an approximation.I deny that physics is computational, or rather I'm pretty sure it's not.
I'm unclear of the distinction between that and simulation. Bostrom says that it is humans (or 'post-humans') running the big computer. Simulation theory in general doesn't require that detail.Whereas (this is my thesis and maybe not Bostrom's) simulation theory says that our very existence, as it really is, is a program in the big computer in the sky. An entirely different thing than simulation.
Not at all. I am balking at your equating a premise that science in general would find false (2+2=5) with one that science in general accepts as true (naturalism).Oh my, are we disagreeing on propositional logic?
Good. Best they could do at the time. Even today, few non-headset games even have a first person perspective. Minecraft and Portal come to mind. I'm sure there are others, but still a small percentage. Earliest one I can think of is Battlezone. Remember that one? It pre-dates pacman I think. Ground breaking stuff it was.So I'll call PacMan early VR, I have no problem with that.
Yes. "Real time". But technically, all computation has this requirement, which is one reason nobody makes real Turing machines. Imagine if you had a 4-banger calculator that took 40 years to add 2+2. Would you use it? Does that make adding 2+2 something more than computational?I assume computer scientists must have a technical term for that, when execution speed makes a difference in the output of a computation
A good stance, and I worded it as 'belief' instead of 'opinion', which may have been too hash. The simulation hypothesis can only be considered under the naturalism it presumes, whether or not naturalism is part of one's opinion.I have opinions, I have beliefs, I don't deny them.
Your opinion then is that we have the secret sauce, and that whatever it is, it isn't computational, although I don't know how you can infer it being noncomputational if you don't have any idea what it is. So probably also another opinion.We have some extra secret sauce, I don't know what it is.
There isn't a separate Cartesan "I" thing under naturalism.But then was is my Cartesian "I", the thing that doubts, the thing that is deceived?
Explaining it and defending it are two different things. The abstract is accurate, meaning I find it reasonably valid and sound, although it seems that it has been updated since wiki lists 5 options now instead of the original 3, but the new ones seem to overlap with the old ones.But you'll defend it to the death against the likes of me, who hasn't even read the paper?
Much (the majority?) of criticism and support seem to be from people without a reasonable understanding of what it says. You can include me on that list. Don't trust what I say, but I have read the actual paper at least, and I know the difference between it, other sim proposals, and with a VR proposal. Many of the articles discussing it seem not to know the differences.That's because even though I haven't read Bostrom, I've read a bit of simulation criticism and support.
So says Bostrom, yes. Naturalism says it is if the simulation is run at a sufficiently detailed level, which is still classical, not necessarily down to the quantum level.Is my consciousness part of the simulation?
A VR does not produce a second consciousness for the avatar. A sufficiently detailed VR might for an NPC, but nothing like that exists in any current VR system. The current VR immersion (with the 3D headset and all) is barely better than the one for Pacman. With a good one, there'd be no controller in your hand. You would not have access to say your real body being touched.Is that the distinction between VR and Sim?
Very likely not.So maybe or maybe not?
No, that isn't needed, but it is needed if the sim is gleaning intent from the physics it is simulating, and Bostrom very much does propose that it is interpreting human intent. Also, that understanding is needed for any human that is not born, but is part of the initial state. So bottom line, yea, it is needed.Full knowledge of how memory and consciousness works.
Centuries hence, it seems so. Without it, there can be no plausible initial state, unless you go back 3 billion years where the initial states were less complicatedSo Bostrom is assuming this problem has been solved?
No video game claims any understanding of what is referred to as the hard problem. If somebody references a game as an illustration of Bostrom's hypothesis, then they don't understand the difference between a sim and a VR. But they're probably just using games as one way to demonstrate Moore's law, which Bostrom presumes to continue for centuries.But that goes against the claim that "the video games are so much better now," an argument often given in support of the simulation hypothesis.
If all this is a simulation, I am still very much real according to my stated definition of 'real' and you've not given yours. SH is very different than BiV and Boltzmann brains.So I'm not real, according to the theory.
I don't think there is the sort of free will you're thinking if our world is a simulation. A simulation like that doesn't have causality from outside the system. If it did, it would probably be a VR. I say this, but I've done chip simulations that get driven from external state. The signals fed to the chip are artificial, not from other simulated circuits since it's only the one chip being tested. Such a chip simulation is hard to classify as a VR.Even if they did, they would not know what each person is going to do next. Unless you also reject free will.
You are part of the physical evolution of the chosen initial state. That answer pretty much applies to any simulation, including all the ones I've seen done. You want to call it an instantiation and I think I see how you're using that word. A simulation is the execution (instantiation) of a mathematical model, that model itself being an approximation of some hypothetical corresponding reality. Since it is the execution of a model, it is presumably exact, except the model might include randomness, in which case the exactness is wrong since multiple instantiations of the same model will evolve differently. Bostrom does propose some randomness in his model, so not sure how 'exact' it would be. Said randomness need only be apparent, so it can be driven by a pseudo-random mechanism, which restores the deterministic nature of the simulation.If I'm a simulation, what am I a simulation of?
I don't think any physical thing (people or otherwise) is computational. But an approximation can be, and people are no exception to that according to science.You can't go from "people aren't special in the universe," to "therefore people are computational."
You're not taking down Bostrom's argument. You presume his premisies to be false. I presume them to be true, and I think his conclusion doesn't follow from them.You are strenuously trying to explain to me that Bostrom's idea is nonsense; but not liking my own argument as to why it's nonsense. Why are we doing this?
That's right. BiV is like the video game: an artificial (virtual) experience stream to the real (not simulated) experiencer, effectively a video game for the B in the Vat, whatever its nature.SH is not brain in vat?I thought VR was like a video game, and SH is where my mind is being instantiated too.
Very unlikely for the reason's I've stated. Only if you're part of the initial state, and then only if that initial state had some kind of access to the molecular state of everybody on Earth many centuries prior, which they don't because there's no tech today that can do that.So now I'm a simulation of a dead person.
Under Bostrom's view, the universe is a simulation, or at least something that can be seen from the simulation since most of it is just phenomenal.There cannot be instantiation? What do you think the universe is?
I think I understand your usage of that word, and I don't in any way presume that I am instantiated. But that's me, being far more skeptical than most. Being instantiated doesn't solve any problems. I personally suspect that the sum of 2 and 2 is 4 even in the absence of anything actually performing that calculation (absence of it being instantiated). Apparently I am in the minority in this opinion.We've all been instantiated somehow. We are here. We have been instantiated. That's the point.
I never said your opinion is wrong. It's just a different one than somebody else's. Different premises.if you simply want to make the point that I have an opinion and that I'm wrong. I agree.
I think I'm in the minority of being somebody who has opinions X and Y and such, and I also think I'm mostly wrong about them. Some are probably right, but I realize that the odds of me getting most of them right is stupidly low.I have my opinion and I may be wrong, but the more we talk about it, the more these concepts are clear in my mind, and I think I'm right.
I say that?God instantiated the universe. You say God is a digital computer.
'God' sound like the extra assumption in that statement. Occam says it's better to ditch both the deity and the simulation layersI say that's one extra assumption and by Occam, we should just stick with God. That's what I get from Bostrom.
Totally agree. Some take that as evidence against the argument, but only because 'free will sounds like a good thing, therefore I must have it". To me it sounds like a bad thing, but I don't hold a presumption that the entities in the simulation will be held responsible for their choices, by entities not in the simulation.But if we have free will, then we aren't simulations. — Patterner
If entities create a simulation that includes other entities that do not have free will, the creators would be ... what's there right word ... idiots if they held the creations responsible for their choices. i'm not sure it would be worse to hold characters in a story you write responsible for their choices.I don't hold a presumption that the entities in the simulation will be held responsible for their choices, by entities not in the simulation. — noAxioms
My reply was edited since I think I finally grasped what you mean by 'instantiation', as being distinct from 'simulation'. — noAxioms
No they're not. They are using the word in a single consistent manner at all times. You admit that it is you that is finding two different meanings and trying to use two different words to distinguish them. Under naturalism, there is a physical system that is simulated using a model of physical laws. It's completely computational in all cases. — noAxioms
I acknowledged your opinion. It isn't wrong, merely inconsistent with Bostrom's naturalism opinion. — noAxioms
My opinion is that the economy isn't an example of something noncomputational. — noAxioms
I deny that physics is computational, or rather I'm pretty sure it's not.
With that I completely agree, which is why any computation of our physics is necessarily an approximation.[/quoe]
We are 100% in agreement on this point.
— noAxioms
I'm unclear of the distinction between that and simulation. Bostrom says that it is humans (or 'post-humans') running the big computer. Simulation theory in general doesn't require that detail. — noAxioms
Not at all. I am balking at your equating a premise that science in general would find false (2+2=5) with one that science in general accepts as true (naturalism). — noAxioms
Good. Best they could do at the time. Even today, few non-headset games even have a first person perspective. Minecraft and Portal come to mind. I'm sure there are others, but still a small percentage. Earliest one I can think of is Battlezone. Remember that one? It pre-dates pacman I think. Ground breaking stuff it was. — noAxioms
Yes. "Real time". But technically, all computation has this requirement, which is one reason nobody makes real Turing machines. Imagine if you had a 4-banger calculator that took 40 years to add 2+2. Would you use it? Does that make adding 2+2 something more than computational? — noAxioms
A good stance, and I worded it as 'belief' instead of 'opinion', which may have been too hash. The simulation hypothesis can only be considered under the naturalism it presumes, whether or not naturalism is part of one's opinion. — noAxioms
Your opinion then is that we have the secret sauce, and that whatever it is, it isn't computational, although I don't know how you can infer it being noncomputational if you don't have any idea what it is. So probably also another opinion. — noAxioms
There isn't a separate Cartesan "I" thing under naturalism. — noAxioms
Explaining it and defending it are two different things. The abstract is accurate, meaning I find it reasonably valid and sound, although it seems that it has been updated since wiki lists 5 options now instead of the original 3, but the new ones seem to overlap with the old ones. — noAxioms
Much (the majority?) of criticism and support seem to be from people without a reasonable understanding of what it says. You can include me on that list. Don't trust what I say, but I have read the actual paper at least, and I know the difference between it, other sim proposals, and with a VR proposal. Many of the articles discussing it seem not to know the differences. — noAxioms
Is my consciousness part of the simulation?
So says Bostrom, yes. — noAxioms
Naturalism says it is if the simulation is run at a sufficiently detailed level, which is still classical, not necessarily down to the quantum level. — noAxioms
A VR does not produce a second consciousness for the avatar. A sufficiently detailed VR might for an NPC, but nothing like that exists in any current VR system. The current VR immersion (with the 3D headset and all) is barely better than the one for Pacman. — noAxioms
With a good one, there'd be no controller in your hand. You would not have access to say your real body being touched. — noAxioms
No, that isn't needed, but it is needed if the sim is gleaning intent from the physics it is simulating, and Bostrom very much does propose that it is interpreting human intent. Also, that understanding is needed for any human that is not born, but is part of the initial state. So bottom line, yea, it is needed. — noAxioms
A pure simulation of a human from the human's initial state has no need for knowledge of how memory and consciousness works, for the exact same reason that physics doesn't need to know the details of the workings of the things that result from the physics. — noAxioms
Centuries hence, it seems so. Without it, there can be no plausible initial state, unless you go back 3 billion years where the initial states were less complicated — noAxioms
But that goes against the claim that "the video games are so much better now," an argument often given in support of the simulation hypothesis.
No video game claims any understanding of what is referred to as the hard problem. If somebody references a game as an illustration of Bostrom's hypothesis, then they don't understand the difference between a sim and a VR. But they're probably just using games as one way to demonstrate Moore's law, which Bostrom presumes to continue for centuries. — noAxioms
If all this is a simulation, I am still very much real according to my stated definition of 'real' and you've not given yours. SH is very different than BiV and Boltzmann brains. — noAxioms
I don't think there is the sort of free will you're thinking if our world is a simulation. — noAxioms
A simulation like that doesn't have causality from outside the system. If it did, it would probably be a VR. I say this, but I've done chip simulations that get driven from external state. The signals fed to the chip are artificial, not from other simulated circuits since it's only the one chip being tested. Such a chip simulation is hard to classify as a VR. — noAxioms
You are part of the physical evolution of the chosen initial state. That answer pretty much applies to any simulation, including all the ones I've seen done. You want to call it an instantiation and I think I see how you're using that word. A simulation is the execution (instantiation) of a mathematical model, that model itself being an approximation of some hypothetical corresponding reality. Since it is the execution of a model, it is presumably exact, except the model might include randomness, in which case the exactness is wrong since multiple instantiations of the same model will evolve differently. Bostrom does propose some randomness in his model, so not sure how 'exact' it would be. Said randomness need only be apparent, so it can be driven by a pseudo-random mechanism, which restores the deterministic nature of the simulation. — noAxioms
You can't go from "people aren't special in the universe," to "therefore people are computational."
I don't think any physical thing (people or otherwise) is computational. But an approximation can be, and people are no exception to that according to science. — noAxioms
You're not taking down Bostrom's argument. You presume his premisies to be false. I presume them to be true, and I think his conclusion doesn't follow from them. — noAxioms
That's right. BiV is like the video game: an artificial (virtual) experience stream to the real (not simulated) experiencer, effectively a video game for the B in the Vat, whatever its nature. — noAxioms
Very unlikely for the reason's I've stated. Only if you're part of the initial state, and then only if that initial state had some kind of access to the molecular state of everybody on Earth many centuries prior, which they don't because there's no tech today that can do that. — noAxioms
Under Bostrom's view, the universe is a simulation, or at least something that can be seen from the simulation since most of it is just phenomenal. — noAxioms
Yes, our universe is what it is, and that's an intantiation in your wording. But the wording give no clue as to the nature of how it comes to be, since any story fits. — noAxioms
Bostrom gives one possible way that it is instantiated. A deity is another. Both fail to solve the problem of 'why there's something and not nothing', but Bostrom isn't positing a solution to that problem. The deity answer often is such an attempt, and a failed one since it explains a complicated thing by positing an even more complicated thing. — noAxioms
I think I understand your usage of that word, and I don't in any way presume that I am instantiated. — noAxioms
But that's me, being far more skeptical than most. — noAxioms
Being instantiated doesn't solve any problems. — noAxioms
I personally suspect that the sum of 2 and 2 is 4 even in the absence of anything actually performing that calculation (absence of it being instantiated). Apparently I am in the minority in this opinion. — noAxioms
I never said your opinion is wrong. It's just a different one than somebody else's. Different premises. — noAxioms
I think I'm in the minority of being somebody who has opinions X and Y and such, and I also think I'm mostly wrong about them. Some are probably right, but I realize that the odds of me getting most of them right is stupidly low. — noAxioms
God instantiated the universe. You say God is a digital computer.
I say that? — noAxioms
'God' sound like the extra assumption in that statement. Occam says it's better to ditch both the deity and the simulation layers — noAxioms
How could the mind-body problem not be relevant if people are positing that sims might be people (and sometimes asserting that at least some people are sims?)Ah the mind-body problem. I saw a video of Searle giving a lecture. He raised his right arm and said, "I think to myself, I'll raise my right arm. And my right arm goes up. How does that happen?" — fishfry
I do so agree. That argument is pure hand-waving. Completely acceptable in a (conventional) fiction, where we aren't expected to ask questions.But I do object to the "best they could do at the time" argument that video games are getting better, therefore in the future they'll be indistinguishable from reality. — fishfry
"Naturalism" is used much more widely than that. I've been classified as a naturalist because I reject dualism.Nevermind, I looked it up. It's "the philosophical belief that everything arises from natural properties and causes, and supernatural or spiritual explanations are excluded or discounted." — fishfry
Better put than I managed.If my reality is nothing but a "simulation," then I'm not real. There is only the simulation. Meaning that I'm not a simulation, I'm an instantiation. — fishfry
How could the mind-body problem not be relevant if people are positing that sims might be people (and sometimes asserting that at least some people are sims?)
Yes. Sometimes I find his tendency to present dualism as common sense ridiculous and sometimes annoying. It reminds me of Bishop Berkeley and his wilful refusal to recognize that he is contradicting common sense.
But the rhetoric of that sentence is genius. A mystery created from a commonplace. — Ludwig V
"Naturalism" is used much more widely than that. I've been classified as a naturalist because I reject dualism. — Ludwig V
If my reality is nothing but a "simulation," then I'm not real. There is only the simulation. Meaning that I'm not a simulation, I'm an instantiation.
— fishfry
Better put than I managed. — Ludwig V
Suppose that these simulated people are conscious (as
they would be if the simulations were sufficiently fine‐grained and if a certain
quite widely accepted position in the philosophy of mind is correct). — Bostrom
Many works of science fiction as well as some forecasts by serious technologists
and futurologists predict that enormous amounts of computing power will be
available in the future. — Bostrom
Quite right, but they still can be held responsible for their choices in the simulation itself. If you make a bad choice (cross street without looking), it's your fault if you get hurt/killed. No point in having a better brain if it isn't useful to make good choices. Not having free will does not mean you have no choice.If entities create a simulation that includes other entities that do not have free will, the creators would be ... what's there right word ... idiots if they held the creations responsible for their choices. — Patterner
Characters in a story have no will at all. Their will is at best that of the author, and perhaps the author is responsible for their actions.I'm not sure it would be worse to hold characters in a story you write responsible for their choices.
Naturalism is not-dualism. No secret sauce.Naturalism is computationalism? I genuinely doubt that, but I'm no expert. — fishfry
Strawman. I never said that.The economy is the deterministic output of a computer program?
The way you seem to define instantiation, you are one whether or not Bostrom's hypothesis is true.Meaning that I'm not a simulation, I'm an instantiation.
Your assertion. I disagree. I do agree that video games are not where this progress is being made since no video game to date has need of it.Since we have made zero progress on instantiation (there's that word again) consciousness
Thee simulator implements physics. Physics implements your consciousness, regardless of whether the physics is simulated or not. Under supernaturalism, this isn't true.So the simulator implements my consciousness.
The program has no need of being conscious, just like atoms are not conscious. You are conscious, not the program, not the physics that underpins how your consciousness works.And exactly what is it that makes a program conscious?
That's right, which is why a video game is not a model of the simulation argument. Sim is not VR. Video games are VR. VR is dualism. Sim is physicalism.I would still be the one having the experience. The "I" having the experience.
It's not on him to say how. It's on those GS guys 10 centuries from now. Part of being 'posthuman' is apparently that they've figured it all out, at least far enough to glean focus and intent from watching raw physics happen, because the algorithm he suggests depends on these things.If Bostrom thinks a computer can instantiate consciousness, the burden is on him to say how, since nobody has the slightest idea how.
Strawman. I never said they were. If this world is a sim, it isn't any program that is conscious, it is just us. I don't think this world is a sim.Where is your evidence that computer programs are conscious?
A lot of them, yes. Far more than I can accept.So in the future there will be a breakthrough.
Patterner above makes a good reply to this. Determinism made me do it. I'm not responsible. Doesn't work that way.But my simulator made me do it, honest. I had no choice.
Nicely illustrating the mistake of equivocating choice and free will. Don't need the latter to have the former, as evidenced by our having evolved expensive brains to make better choices. Free will does not add any survival benefit.Do I have choice, by the way? Does Bostrom deny free will?
Unless the external input IS the will, as it is in any VR.Programs don't have free will by virtue of getting external inputs.
You've identified no contradictions. Randomness is not free will. I did not mention free will in the paragraph quoted. There is no free will in Bostrom's proposal.You contradicted yourself at least three times getting from the beginning to the end of that para. No free will but there might be if there's randomness, but it might only be pseudo-randomness, in which case it's not random after all.
Per the methodological naturalism under which science operates. If one presumes otherwise, it isn't science.According to science?
I never said any such thing. You do like putting crazy words in my mouth.Yet you think I'm an approximate computation?
I urge you to read what I'm saying.I urge you to think about what you are saying.
I urge you to read what I'm saying.So brain in vat IS is like simulation after all?
I urge you to read what sim theorists are saying, because it certainly isn't that, and it isn't anything I've said.The sim theorists say God did it and God is a Turing machine.
First option: We never get 'posthuman'. His description of the requirement for this posthuman state is so high that the probability of option 1 being the case is 1 to an awful lot of digits. His argument requires that probability to be close to zero. I could go on, but that's enough.Why do you think his conclusion doesn't follow from his premises? That might be interesting.
I am quite here, no problem. But I'm not a realist, and 'instantiation' seems to be synonymous with 'to be made real in some way', or more exactly, to set the property of being real to true. I define being real as a relation, not a property like realism does, so an instantiator ceases to be a necessity.Really. You're not here at all?
No, I just have a different definition of 'to exist', a relation, not a property. And yes, this very much solves a problem that plagued me for years, one that comes up in this forum frequently since the typical answers don't work.That you don't exist? That takes skepticism a bit too far.
And you said that my (minority) view didn't solve any problems, yet here is one that isn't solved by the more mainstream stances.And if the simulators are a future civilization, who created them? In the end it's either "God did it," or "We don't know."
Mind-body problem is only relevant to dualism, and sim theory isn't dualism, so the there's no problem. I think the term is 'interactionism', how the dual aspects interact with each other.How could the mind-body problem not be relevant if people are positing that sims might be people (and sometimes asserting that at least some people are sims?) — Ludwig V
Wait, Bostrom said that mind is not computational, and yet pushes a view that our consciousness is the result of a computation? That seems to be a direct denial of his own paper. Got a link to where this is said?I believe in that same lecture (or perhaps a different one) he [Bostrom?] did NOT advocate dualism. ... That is, consciousness is physical, but not computational. — fishfry
It's really hard to critique the paper if you cannot set your personal beliefs aside for a moment and take a non-dualist perspecitve for a moment. The inability to do so renders yours objections invalid, as evidenced by all the strawman statements you make above.I can't see reading further. Bostrom assumes that consciousness can be implemented on a computer. — fishfry
The science of neural biology for one. There's possibly an exception to that, but I've never seen it: Somebody presuming your stance and implementing the scientific method to actually investigate it. Amazing that nobody tries such an obvious empirical thing.Oh, and instead of justifying and supporting his computational consciousness claim, he blithely says it's "widely accepted." By whom?
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